About me.

y name ist Marian Arnold, I am a freelance graphic artist for 3D computer graphics, architectural visualisation, animation and webdesign.
Born on the 3.Oktober 1970 I started immediately to bring down the world graphically on paper.
Therefore I was educated until 1989 as Script and graphics painter and finished an art course later to become computer graphic expert (1993/1994).
Since then I've worked for many graphic and game companies.

he profile of my work contains mainly 3D-modeling, characteranimation, webdesign and scribbling, but visualisation, Layout as well, with a momentary focus on modeling. My huge fascination for martial arts, fantasy role playing games and mediaval armor and weapons helped me a lot in the past years as gamedeveloper.
Over the years I was working as graphical artist on those game projects (among other smaller ones situated in the ART section):

Sovereign of the Seas, 1997, attic Software
The Lady, the Mage and the Knight (canceled), 1997 - 1999, attic Software
Rebel Legion (canceled), 1999, for Claw Design
Divine Divinity, 1999 - 2002, for Larian Studios als leitender Grafiker Animation
Spellforce, Aquanox Revelation, Robin Hood, 2002 for Virgin Lands
Beyond Divinity, 2002 - 2004, for Larian Studios
Ketnet Kick, 2003 - 2005 for Larian Studios
Divinity 2: Ego Draconis, 2005 - 2009 for Larian Studios

Fully armored
A little dragonslayer

S ince many years I'm also a passionate martial arts student of Ninjutsu. So when I moved close to Bremen I joined the Bujinkan Shindendojo Bremen under lead of Shihan Heinz H. Meyer.


I always thought It helps a lot in animation to know the physics of a fight through practice.

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My whole life changed totally when my little daughter Cara was born in 26th of May in 2009. It is unbelievable how such a little thing turns all your priorities upside down. Of course I immediately started to train her in the old Larian Studios Tradition to become a fearsome dragonslayer.